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Title: Rikku [ Computer/Video Game :: Final Fantasy Series ] By: Wolf in the Night
Uploaded On: Oct 8 17:12:33 2007
Charcters: Rikku
Description: Hello. This is my second or third real attempt at coloring in GIMP. I like the hair and background. ...and that's about it. I'm a poor shader, I know. Any tips? D:
Image Properties: 566x1037 39.33 kb
View (4) Visitor Reviews

"Rikku" Reviews/Comments [ 4 ]
Title: FARG 
Reviewed By: Rini Saiyan-jin [MediaMiner Member]  On: November 03, 2007 18:13
Comment/Review:
Keep experimenting. Go with what mac said on the topic of understanding where the light falls on a person. And don't do 'individual' strands of hair. Make blocks of them and shade/highlight the areas where light falls. As for the eyes--I thought they were shades. :X So, yeah, I agree with what Tou said on the subject. Otherwise, I like, really like the color scheme. So you have some color theory down. And take the extra time to smooth out the light/shadow lines on her skin. And keep looking online for tutorials where it discusses on how to color/shade, even if it's for PS, from what I have seen in GIMP, it should translate fairly well between the programs. Good luck, wolf.
Title: F.A.R.G. 
Reviewed By: Fanilia [MediaMiner Member]  On: October 09, 2007 00:36
Comment/Review:
I see you concentrated more on the shading then the line art this time. I remember reviewing your first image, it didn't have any shading and no depth. Colouring is fun, but I think you should concentrate on the drawing before you colour. As stated in the other review there is a lot of room for improvement in the basic structure of this image. But also I see there is a basis for keeping with it. Both the images you have posted show you have some talent, it needs to be worked on and developed more, and knowing you, you will be doing just that. I will enjoy seeing you improve with each new image you post.~Fanilia
Title: F.A.R.G. Review 
Reviewed By: Lady Macbeth [MediaMiner Member]  On: October 09, 2007 00:34
Rating(s):
Originality/Creativity: 7 of 10
Drawing Skill: 5 of 10
Use of Medium: 4 of 10
Overall Rating: 5 of 10
Comment/Review:
As far as shading goes, I notice that you're using the smudge tool extensively. The smudge tool works great for certain types of shading, but it's not one that you want to get into the habit of using exclusively - the main reason is, as you see on the edges of your character, it is too easy to pull color over into areas where you don't want it. You have the concept of light direction down, but a few of your highlights are off based on your apparent light source. Emiko's comments about using references also goes for shading - if you don't have access to a cheap artist's model, then try to find a dollar store barbie or action figure and shine a spotlight on it. You'll be able to see right away where the highlights and shadows fall on a figure. Also, if the figure you work with has hair - even if it's one piece of molded plastic - you'll be able to see how highlights and shadows fall on hair. Even though there is some variation within the hair itself, so that the viewer is able to recognize that it's made up of strands, hair also has an overall shape that is shaded accordingly. With practice, you'll be able to start to see why the smudge tool alone isn't the best for overall shading.
Title: FARG 
Reviewed By: Tomb_Robber_Emiko [MediaMiner Member]  On: October 08, 2007 20:38
Comment/Review:
Rikku from Final Fantasy X? It... very little resembles the character. I'd recommend using references, even when you don't intend to use the character's original outfit. But I won't focus on that. Do you use lineart when you draw? I'm all for exploring the use of no linart, especially in cartoony styles, but the coloring is very smudgy and looks like it could use some guidelines. To avoid the black lineart look, try making outlines in the same basic color that you plan on coloring an area with. Your anatomy needs a lot of work. Her arms are much too short. They should end a hand's length above the knees, not at the waist. The elbows should be at about the hips, but she doesn't seem to actually have any elbow joints. Otherwise, your proportions seem to be okay, though. Her left foot (our right) is also bent at a very strange and awkward angle and it looks quite uncomfortable. If you're trying to make it look like her weight is shifted off of that leg, try to incorporate some perspective. The face is shaded nicely, but the eyes look really out of place. They don't seem to fit the art style of the rest of the drawing. Try making them smaller and less super-cartoony. I guarantee the face will look 100x better if you adjusted the eyes.

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